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	<title>BlackMoon Design &#187; Games</title>
	<atom:link href="http://blackmoondev.com/category/flash-games/feed/" rel="self" type="application/rss+xml" />
	<link>http://blackmoondev.com</link>
	<description>a very imaginative game &#38; pixel-art studio</description>
	<lastBuildDate>Wed, 01 Feb 2012 16:41:45 +0000</lastBuildDate>
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		<title>Some awesome stuff coming in 2012</title>
		<link>http://blackmoondev.com/some-awesome-stuff-coming-in-2012/</link>
		<comments>http://blackmoondev.com/some-awesome-stuff-coming-in-2012/#comments</comments>
		<pubDate>Thu, 10 Nov 2011 23:50:03 +0000</pubDate>
		<dc:creator>Robert</dc:creator>
				<category><![CDATA[About BlackMooon]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://blackmoondev.com/?p=943</guid>
		<description><![CDATA[We&#8217;re working hard here at BlackMoon, and I would like to give you a hint of what you might expect in a few coming months. First of all &#8211; we&#8217;re working on sequels to two of our very popular and successful titles. There are new levels and update coming for DoodleBlast (and we plan to [...]]]></description>
			<content:encoded><![CDATA[<p>We&#8217;re working hard here at BlackMoon, and I would like to give you a hint of what you might expect in a few coming months.</p>
<p>First of all &#8211; we&#8217;re working on sequels to two of our very popular and successful titles. There are new levels and update coming for <strong>DoodleBlast</strong> (and we plan to publish the game for iPad as well &#8211; under the name <strong>Scribbles</strong>) and <strong>Battle of Britain</strong> is coming to iPad and BlackBerry Playbook. We&#8217;re also doing some work about sequel to BofB called <strong>Battle of Britain: Fighter Command</strong> (more advanced and with totally new strategic/RPG aspect).</p>
<p><img src="http://blackmoondev.com/wp-content/uploads/2011/11/newFacesScribbles.jpg" alt="" title="newFacesScribbles" width="416" height="210" class="alignnone size-full wp-image-944" /></p>
<p><strong>Furia</strong> is going to be a physics based platform/hack&#038;slash game. We have some really nice concepts how to show sword fights in the platform game.</p>
<p><img src="http://blackmoondev.com/wp-content/uploads/2011/11/Furia.jpg" alt="" title="Furia" width="416" height="320" class="alignnone size-full wp-image-945" /><em>You can check some more mockups from the Furia at <a href="http://dribbble.com/blackmoondev/projects/14001-Furia">dribbble</a>.</em></p>
<p><strong>Ferocious Tournaments</strong> is a co-operation we&#8217;re doing with the awesome UK based studio called <a href="http://code-heads.co.uk/">CodeHeads</a>. It&#8217;s going to be huge tactical game, with a lot of economic features. The player goal would be to train a team of gladiators in the post-apocalyptic world and fight against other teams (yup &#8211; it&#8217;s going to be mulitplayer). There&#8217;ll be some story added to the game as well. All that would be served with very classy, vintage pixel-art feel. The game is being created with HTML5, so it&#8217;s going to target all the platforms out there.</p>
<p><em>Click to enlarge</em><br />
<a class="img" href="http://blackmoondev.com/wp-content/uploads/2011/11/FT_big.png" rel="lightbox[943]" title="Some awesome stuff coming in 2012"><img src="http://blackmoondev.com/wp-content/uploads/2011/11/FT_small.png" alt="Feriocious Tournaments" /></a><br />
<em>You can also check more mockups from the Ferocious Tournaments at <a href="http://dribbble.com/blackmoondev/projects/12599-Ferocious-Tournaments">dribbble</a>.</em></p>
<p><strong>Iron Grip</strong> is another co-operation project we&#8217;re involved with. <a href="http://www.8bitrocket.com/">Steve Fulton</a> has come up with some awesome puzzle-like space fights game idea &#8211; I loved it the minute I saw it. BlackMoon is creating some slick pixels to make the game look beautiful. It&#8217;s going to be mobile cross-platform game.</p>
<p><img src="http://blackmoondev.com/wp-content/uploads/2011/11/iron_grip_ingame.png" alt="" title="iron_grip_ingame" width="416" height="240" class="alignnone size-full wp-image-946" /></p>
<p><strong>Banana Frenzy</strong> is a humorous variation about the good-old Dyna Blaster game. The player controls a monkey who eat bananas to produce&#8230; well lets call it &#8220;bombs&#8221;. We&#8217;re doing this game together with <a href="http://michalbe.blogspot.com/">Michał Budzyński</a> (so yup &#8211; it&#8217;s going to be HTML5).</p>
<p><img src="http://blackmoondev.com/wp-content/uploads/2011/11/banana.png" alt="" title="banana" width="416" height="360" class="alignnone size-full wp-image-947" /></p>
<p>All that is on the top of few totally awesome project we&#8217;re doing commercially for our clients (I cannot really tell much about them, but those are pretty stunning).</p>
<p>Stay tuned for more info about all those grand games!</p>
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		<title>Evil Robot Stole My Girlfriend &#8211; Postmortem</title>
		<link>http://blackmoondev.com/evil-robot-stole-my-girlfriend-postmortem/</link>
		<comments>http://blackmoondev.com/evil-robot-stole-my-girlfriend-postmortem/#comments</comments>
		<pubDate>Fri, 19 Aug 2011 13:14:58 +0000</pubDate>
		<dc:creator>Robert</dc:creator>
				<category><![CDATA[About BlackMooon]]></category>
		<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://blackmoondev.com/?p=933</guid>
		<description><![CDATA[Evil Robot Stole My Girlfriend is a platform/tetris combination, where you need to save your girl from the Evil Robot. The game has been published few month ago &#8211; here&#8217;s a short story how the whole process went. Making the game The idea for the game was pretty simple &#8211; blocks fall down (as in [...]]]></description>
			<content:encoded><![CDATA[<p>Evil Robot Stole My Girlfriend is a platform/tetris combination, where you need to save your girl from the Evil Robot. The game has been published few month ago &#8211; here&#8217;s a short story how the whole process went.</p>
<p><br/></p>
<h2>Making the game</h2>
<p><br/><br />
The idea for the game was pretty simple &#8211; blocks fall down (as in tetris), you need to evade them (as in platform game) and put them in a line (as in tetris).<br />
We really wanted to check if you can create a Flash game for iPhone and would it work. We decided to create a flash game, try to sponsor it on FGL and than make it a iOS game.<br />
The game design took about 2 hours, the nice, pixel-art, retro graphics took 13 hours and the development took 80 hours. After that time we had the Flash version of the game ready and we uploaded it to FGL to find a sponsor.</p>
<p><iframe src="http://player.vimeo.com/video/24608411?portrait=0" width="416" height="277" frameborder="0"></iframe></p>
<p><br/></p>
<h2>Sponsoring</h2>
<p><br/><br />
The bidding looked as follows:<br />
02/19 &#8211; Sponsor A &#8211; $300 [primary]<br />
02/22 &#8211; Sponsor B &#8211; $320 [primary]<br />
03/03 &#8211; Sponsor C &#8211; $400 [primary]<br />
03/04 &#8211; Sponsor D &#8211; $440 [primary]</p>
<p>We went with Sponsor D offer (you can easily check who that is in the game itself:) (although the numbers were not what we were hoping for)</p>
<p>The Sponsor asked for branding the game and to pack it in a &#8220;frame&#8221;, since the game size was created to fit the iPhone (480&#215;320) &#8211; and that was a little bit too small. Creating the graphic for the frame was rather easy (2h), but wrapping the game in the frame proved tricky (another 20h of work).</p>
<p>The game hit the Flash portals and was generally well met, but it didn&#8217;t become a hit.</p>
<p><br/></p>
<h2>Flash game on the iPhone</h2>
<p><br/><br />
Soon after the launch we started to publishing the game on iPhone. The initial test shown need for some optimization (another 16 hours), but the game run pretty smooth on the iPhone after that. We uploaded to Apple, wait few days till it&#8217;s published and than started to brag about it on social site and send info about the game with code to download it to all known portals that handle iOS games. We even created a video trailer for the game!</p>
<p>Some of the portals gave some good reviews of the game and there was some initial peak of sales (up to 50 a day). It didn&#8217;t last for long though.<br />
We were trying to figure out what to do to market the game, when suddenly Evil Robot showed up in the &#8220;Featured&#8221; section of the AppStore.<br />
We were totally, absolutely thrilled to see that, and we were checking the iTunes sales recored pretty much every 5 minutes (it refreshes once a day).<br />
To our disappointment &#8211; the week of being featured in AppStore brought us total of 68 sales :/</p>
<p>We decided the game has a potential (since it was featured, right?) so we spend $200 on AdMob ads. In 10 days it gave us 922,156 impressions, with 4,979 click (this means almost five thousands people were on the game AppStore page with just a &#8220;Buy&#8221; tap away from sale). It made absolutely no change to the sale line, which was looking quite flat and low at that time.</p>
<p><br/></p>
<h2>Word on finances</h2>
<p><br/><br />
In general &#8211; after 140 hours of work we got $440 for the primary flash game sponsoring plus aprox. $100 for iPhone sales (minus $200 spend on ads).<br />
This would mean about $2.5 per hour;)</p>
<p><br/></p>
<h2>Things we learnt</h2>
<p><br/><br />
1. We shouldn&#8217;t have accepted the bid as early. With 4 sponsors bidding we could have count on sponsors out bidding each other.<br/><br />
2. We should have launched the game on both Flash and iOS at once and put all the marketing effort during the first week after.<br/><br />
3. We should have used the Flash version as a marketing tool for the iOS &#8211; putting simple button pointing to the iTunes could be very nice.<br/><br />
4. There&#8217;s no big difference on how &#8220;good&#8221; game would do compared to the &#8220;poor&#8221; one. To really hope for your game to get the audience it really needs to be &#8220;totally awesome&#8221;.<br/><br />
5. Evil Robot proved to us it&#8217;s possible to develop iOS games with Flash<br/></p>
<p>In general &#8211; it was great fun to create this game and we&#8217;re really happy how it worked out.</p>
<p>If you would like to check the game for yourself &#8211; here are some links:</p>
<p><a href="http://bit.ly/​kKzjlT" target="_blank" class="btn">Buy in AppStore ($0.99)</a></p>
<p><a href="http://www.kongregate.com/games/blackmoondev/evil-robot-stole-my-girlfriend" class="btn" target="_blank">Play on Kongregate</a></p>
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		<title>Battle of Britain</title>
		<link>http://blackmoondev.com/battle-of-britain-2/</link>
		<comments>http://blackmoondev.com/battle-of-britain-2/#comments</comments>
		<pubDate>Mon, 20 Jun 2011 21:42:30 +0000</pubDate>
		<dc:creator>Robert</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://blackmoondev.com/?p=909</guid>
		<description><![CDATA[Play it on Kongregate Grab your flying goggles and jump into the Spitfire! There are lots of Jerries to defend and Englad to save in our new game &#8220;Battle of Britain&#8221;. The game gives you control over squadron of 4 Spitfires and you need to fight against 25 waves of enemy planes in this thrilling [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.kongregate.com/games/blackmoondev/battle-of-britain" target="_blank" class="btn">Play it on Kongregate</a></p>
<p><img src="http://blackmoondev.com/wp-content/uploads/2011/06/bofb_screenshot.jpg" alt="" title="bofb_screenshot" width="416" height="310" class="alignnone size-full wp-image-910" /></p>
<p>Grab your flying goggles and jump into the Spitfire! There are lots of Jerries to defend and Englad to save in our new game &#8220;Battle of Britain&#8221;.<br />
The game gives you control over squadron of 4 Spitfires and you need to fight against 25 waves of enemy planes in this thrilling real time strategy.<br />
The game has been sponsored by Max Games.</p>
<p>Here&#8217;s a short trailer how the game looks like:<br />
<iframe src="http://player.vimeo.com/video/23059659?title=0&amp;byline=0&amp;portrait=0&amp;color=ff9933" width="416" height="312" frameborder="0" webkitallowfullscreen mozallowfullscreen allowfullscreen></iframe></p>
<p>There&#8217;re a iPad and Playbook versions of the Battle of Britain coming soon!</p>
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		<title>Evil Robot Stole My Girlfriend comes to the iPhone</title>
		<link>http://blackmoondev.com/evil-robot-stole-my-girlfriend-comes-to-the-iphone/</link>
		<comments>http://blackmoondev.com/evil-robot-stole-my-girlfriend-comes-to-the-iphone/#comments</comments>
		<pubDate>Thu, 09 Jun 2011 08:47:15 +0000</pubDate>
		<dc:creator>Robert</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Pixel Art]]></category>

		<guid isPermaLink="false">http://blackmoondev.com/?p=902</guid>
		<description><![CDATA[One of our flash games, Evil Robot Stole My Girlfriend have been ported to the iPhone. (Actually we didn&#8217;t exactly ported it &#8211; it was published in the AppStore as a AIR app, which have saved us quite a lot of time. AIR app in the AppStore is pretty much the flash game with touch [...]]]></description>
			<content:encoded><![CDATA[<p>One of our flash games, Evil Robot Stole My Girlfriend have been ported to the iPhone. (Actually we didn&#8217;t exactly ported it &#8211; it was published in the AppStore as a AIR app, which have saved us quite a lot of time. AIR app in the AppStore is pretty much the flash game with touch enabled controls). You can grab the game here &#8211; <a href="http://bit.ly/​kKzjlT" target="_blank">http://bit.ly/​kKzjlT</a> </p>
<p>And here&#8217;s a video trailer what&#8217;s the game is about:<br />
<iframe src="http://player.vimeo.com/video/24608411?portrait=0" width="416" height="277" frameborder="0"></iframe>
<p><a href="http://vimeo.com/24608411">Evil Robot Stole My Girlfriend &#8211; trailer</a> from <a href="http://vimeo.com/blackmoondev">Robert Podgórski</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
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		<title>Battle of Britain trailer</title>
		<link>http://blackmoondev.com/battle-of-britain-trailer/</link>
		<comments>http://blackmoondev.com/battle-of-britain-trailer/#comments</comments>
		<pubDate>Thu, 21 Apr 2011 14:18:34 +0000</pubDate>
		<dc:creator>Robert</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://blackmoondev.com/?p=892</guid>
		<description><![CDATA[Our new game, called &#8220;Battle of Britain&#8221; is completed and looking for sponsoring at FGL. It&#8217;s a tactical game about a squadron of Spitfires defending Britain during WWII. Here&#8217;s the game trailer for your pleasure;) Battle of Britain &#8211; trailer from Robert Podgórski on Vimeo.]]></description>
			<content:encoded><![CDATA[<p>Our new game, called &#8220;Battle of Britain&#8221; is completed and looking for <a href="http://bit.ly/fksxlR">sponsoring at FGL</a>.<br />
It&#8217;s a tactical game about a squadron of Spitfires defending Britain during WWII.<br />
Here&#8217;s the game trailer for your pleasure;)</p>
<p><iframe src="http://player.vimeo.com/video/22699575?portrait=0&amp;color=ff9933" width="416" height="312" frameborder="0"></iframe>
<p><a href="http://vimeo.com/22699575">Battle of Britain &#8211; trailer</a> from <a href="http://vimeo.com/blackmoondev">Robert Podgórski</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
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		<title>Evil Robot Stole My Girlfriend</title>
		<link>http://blackmoondev.com/evil-robot-stole-my-girlfriend/</link>
		<comments>http://blackmoondev.com/evil-robot-stole-my-girlfriend/#comments</comments>
		<pubDate>Tue, 22 Mar 2011 20:43:35 +0000</pubDate>
		<dc:creator>Robert</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Pixel Art]]></category>

		<guid isPermaLink="false">http://blackmoondev.com/?p=878</guid>
		<description><![CDATA[Buy in AppStore ($0.99) Play on Kongregate Here we come with another awesome game! It&#8217;s a &#8220;tetris-platformer&#8221; where protagonist needs to rescue his girlfriend kidnapped by the Evil Robot. We tried to make it a extremaly &#8220;retro&#8221; experience (there&#8217;s even a frame that looks like a vintage Game&#038;Watch around the game in the flash version). [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://bit.ly/​kKzjlT" target="_blank" class="btn">Buy in AppStore ($0.99)</a></p>
<p><a href="http://www.kongregate.com/games/blackmoondev/evil-robot-stole-my-girlfriend" class="btn" target="_blank">Play on Kongregate</a></p>
<p>Here we come with another awesome game! It&#8217;s a &#8220;tetris-platformer&#8221; where protagonist needs to rescue his girlfriend kidnapped by the Evil Robot. We tried to make it a extremaly &#8220;retro&#8221; experience (there&#8217;s even a frame that looks like a vintage Game&#038;Watch around the game in the flash version).</p>
<p>There are flash and iPhone versions of the game. iPhone version is available in the AppStore and the flash version has been sponsored by manu5games.com.</p>
<p>Here&#8217;s a trailer for the iPhone version:<br />
<iframe src="http://player.vimeo.com/video/24608411?portrait=0" width="416" height="277" frameborder="0"></iframe>
<p><a href="http://vimeo.com/24608411"></p>
<p>Gameplay video from the Flash version<br />
<iframe src="http://player.vimeo.com/video/21337415?portrait=0&amp;color=ff9933" width="426" height="282" frameborder="0"></iframe></p>
<p><em>Click on the images to enlarge </em><br />
<a class="img" href="http://blackmoondev.com/wp-content/uploads/2011/03/evilrobot_cover.png" rel="lightbox[878]" title="Evil Robot Stole My Girlfriend"><img src="http://blackmoondev.com/wp-content/uploads/2011/03/evilrobot_cover416.png" alt="Evil Robot Stole My Girlfriend" /></a><br />
<a class="img" href="http://blackmoondev.com/wp-content/uploads/2011/03/evilrobot_ingame.png" rel="lightbox[878]" title="Evil Robot Stole My Girlfriend"><br />
<img src="http://blackmoondev.com/wp-content/uploads/2011/03/evilrobot_ingame416.png" alt="Evil Robot Stole My Girlfriend" /></a></p>
<p>If you&#8217;re interested more about creation process and stats &#8211; here&#8217;s a link to the <a href="http://blackmoondev.com/evil-robot-stole-my-girlfriend-postmortem/" title="Evil Robot postmortem">game postmortem</a> summary.</p>
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		<title>Courier Troubles</title>
		<link>http://blackmoondev.com/courier-troubles/</link>
		<comments>http://blackmoondev.com/courier-troubles/#comments</comments>
		<pubDate>Thu, 17 Mar 2011 09:05:22 +0000</pubDate>
		<dc:creator>Robert</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://blackmoondev.com/?p=871</guid>
		<description><![CDATA[Play it on Kongregate We&#8217;ve created yet another great &#8220;driving&#038;physics&#8221; flash game. This time you play the role of the busy courier, who need to deliver packages on time. The game is proudly sponsored by i6.com. Some gameplay video Click on images to check larger version]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.kongregate.com/games/ifty420/courier-troubles" target="_blank" class="btn">Play it on Kongregate</a></p>
<p>We&#8217;ve created yet another great &#8220;driving&#038;physics&#8221; flash game.<br />
This time you play the role of the busy courier, who need to deliver packages on time.<br />
The game is proudly sponsored by i6.com. </p>
<p><em>Some gameplay video</em><br />
<object width="416" height="276"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=21133273&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=ff9933&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=21133273&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=ff9933&amp;fullscreen=1&amp;autoplay=0&amp;loop=0" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="416" height="276"></embed></object></p>
<p><em>Click on images to check larger version</em><br />
<a class="img" href="http://blackmoondev.com/wp-content/uploads/2011/03/ct_cover.png" rel="lightbox[871]" title="Courier Troubles"><img src="http://blackmoondev.com/wp-content/uploads/2011/03/ct_cover416.jpg" alt="Courier Troubles" /></a></p>
<p><a class="img" href="http://blackmoondev.com/wp-content/uploads/2011/03/ct_gameplay.png" rel="lightbox[871]" title="Courier Troubles"><img src="http://blackmoondev.com/wp-content/uploads/2011/03/ct_gameplay416.jpg" alt="Courier Troubles" /></a></p>
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		<title>16k Lander: Flash game in under 16kb</title>
		<link>http://blackmoondev.com/16k-lander-flash-game-in-under-16kb/</link>
		<comments>http://blackmoondev.com/16k-lander-flash-game-in-under-16kb/#comments</comments>
		<pubDate>Mon, 24 Jan 2011 12:39:19 +0000</pubDate>
		<dc:creator>Robert</dc:creator>
				<category><![CDATA[About BlackMooon]]></category>
		<category><![CDATA[Awards]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Pixel Art]]></category>

		<guid isPermaLink="false">http://blackmoondev.com/?p=862</guid>
		<description><![CDATA[Some time ago guys at 8bitrocket.com announced the contest for Atari inspired, web-based game that&#8217;ll fit under 16 kilobytes. We took the challenge and have created a game called &#8220;16k Lander&#8221;. As the name suggest &#8211; it&#8217;s a cover of the Atari famous arcade title called &#8220;Lunar Lander&#8221;. We&#8217;re very happy to tell you that [...]]]></description>
			<content:encoded><![CDATA[<p><a class="img" href="http://8bitflashgames.com/16k-lander/" target="_blank"><img src="http://blackmoondev.com/wp-content/uploads/2011/01/blogpost416.png"  alt="" title="blogpost416" width="416" height="320" class="alignnone size-full wp-image-863" /></a></p>
<p>Some time ago guys at <a href="http://www.8bitrocket.com">8bitrocket.com</a> announced the contest for Atari inspired, web-based game that&#8217;ll fit under 16 kilobytes. We took the challenge and have created a game called &#8220;16k Lander&#8221;. As the name suggest &#8211; it&#8217;s a cover of the Atari famous arcade title called &#8220;Lunar Lander&#8221;.<br />
We&#8217;re very happy to tell you that <a href="http://www.8bitrocket.com/2011/01/17/8bitrocket-atari-inspired-16k-retro-re-make-contest-winners-announcement/">&#8220;16k Lander&#8221; actually won the competition</a> and claimed the Grand Prize!<br />
Yup &#8211; we rock!</p>
<p>You can <a href="http://8bitflashgames.com/16k-lander/" target="_blank">play the game here</a>. </p>
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		<title>Farm Express 2</title>
		<link>http://blackmoondev.com/farm-express-2/</link>
		<comments>http://blackmoondev.com/farm-express-2/#comments</comments>
		<pubDate>Mon, 10 Jan 2011 16:55:53 +0000</pubDate>
		<dc:creator>Robert</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://blackmoondev.com/?p=854</guid>
		<description><![CDATA[Play it on Kongregate The &#8220;Farm Express&#8221; game we&#8217;ve made was so popular (over 10 millions plays) that we decided to create a sequel. Guys at i6.com were also very interested in continuing the first game and that&#8217;s how &#8220;Farm Express 2&#8243; came to life. It&#8217;s faster, it has more interesting levels, it&#8217;s lighter, there [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.kongregate.com/games/ifty420/farm-express-2" class="btn" target="_blank">Play it on Kongregate</a></p>
<p>The &#8220;Farm Express&#8221; game we&#8217;ve made was so popular (over 10 millions plays) that we decided to create a sequel. Guys at i6.com were also very interested in continuing the first game and that&#8217;s how &#8220;Farm Express 2&#8243; came to life.<br />
It&#8217;s faster, it has more interesting levels, it&#8217;s lighter, there are trolley upgrades and it&#8217;s basically the same fun as &#8220;Farm Express&#8221; but better:)</p>
<p><em>Here&#8217;s a gameplay video:</em><br />
<iframe src="http://player.vimeo.com/video/18616421?portrait=0&amp;color=ff9933" width="426" height="282" frameborder="0"></iframe>
<p><a href="http://vimeo.com/18616421">Farm Express 2 Gameplay</a> from <a href="http://vimeo.com/blackmoondev">Robert Podgórski</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
<p><em>Click to enlarge some game screens:</em><br />
<a class="img" href="http://blackmoondev.com/wp-content/uploads/2011/01/farmexpress2_cover.jpg" rel="lightbox[854]" title="Farm Express 2"><img src="http://blackmoondev.com/wp-content/uploads/2011/01/farmexpress2_cover416.jpg" alt="Farm Express 2 " /></a></p>
<p><a class="img" href="http://blackmoondev.com/wp-content/uploads/2011/01/farmexpress2_ingame.jpg" rel="lightbox[854]" title="Farm Express 2"><img src="http://blackmoondev.com/wp-content/uploads/2011/01/farmexpress2_ingame416.jpg" alt="Farm Express 2" /></a></p>
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		<title>the Lorry Story</title>
		<link>http://blackmoondev.com/the-lorry-story/</link>
		<comments>http://blackmoondev.com/the-lorry-story/#comments</comments>
		<pubDate>Mon, 27 Dec 2010 10:06:08 +0000</pubDate>
		<dc:creator>Robert</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://blackmoondev.com/?p=845</guid>
		<description><![CDATA[Play it on Kongregate Buy a site-lock license at FGL We&#8217;ve created yet another blasting &#8220;delivery&#8221; game title. It&#8217;s called &#8220;the Lorry Story&#8221; and it gives you 10 levels packed with cargo to deliver and complicated terrain to go through. There&#8217;s also a economical part of the game &#8211; you earn money for delivering goods, [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.kongregate.com/games/ifty420/truckster-3" target="_blank" class="btn">Play it on Kongregate</a></p>
<p><a href="http://www.flashgamelicense.com/view_game.php?game_id=14827" target="_blank" class="btn">Buy a site-lock license at FGL</a></p>
<p>We&#8217;ve created yet another blasting &#8220;delivery&#8221; game title. It&#8217;s called &#8220;the Lorry Story&#8221; and it gives you 10 levels packed with cargo to deliver and complicated terrain to go through.<br />
There&#8217;s also a economical part of the game &#8211; you earn money for delivering goods, and you can spend them on truck (lorry) upgrades.</p>
<p><a class="img" href="http://blackmoondev.com/wp-content/uploads/2010/12/LorryStory_cover.png" rel="lightbox[845]" title="the Lorry Story"><img src="http://blackmoondev.com/wp-content/uploads/2010/12/LorryStory_cover416.png" alt="the Lorry Story" /><br />
</a></p>
<p><a class="img" href="http://blackmoondev.com/wp-content/uploads/2010/12/LorryStory_game.png" rel="lightbox[845]" title="the Lorry Story"><img src="http://blackmoondev.com/wp-content/uploads/2010/12/LorryStory_game416.png" alt="the Lorry Story" /></a></p>
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